Before the round
Tap "Continue with Google." You're in. The dashboard is empty until you put something on it — the way an empty notebook is empty, not the way a broken thing is empty.
Start with your bag. Pick the clubs you actually carry, dial in the distances you actually hit on the range. A few minutes, once. From there the app watches you hit shots and the numbers settle into something closer to true.
When it's time to play, hit "Play now." Select the course on the next page — the list sorts by proximity, so the place you're standing is usually right at the top. The layout pulls in on its own: greens, fairways, bunkers, water, the shape of every hole, drawn from OpenStreetMap. Most courses are mapped already; if yours isn't, you can sketch the geometry yourself in a few minutes and the round will use it from there on.
On the course
You walk up to the tee and the hole is already on your screen — a satellite view from above, your location in green on it, the distances to the front and back of the green written across the top. The hole knows where you are. You don't have to tell it which one you're on, you don't have to thumb through a list.
Before each shot, tap the map where you'd like to aim. The caddy picks a club from your bag for the distance — at first from the numbers you entered, then more and more from the way you've actually been hitting them. With the aim set, you'll also see a cone. The cone shows where balls of that club, with your dispersion, actually land. Not a generic shot pattern lifted off a tour average — yours. It leans the way your misses have been leaning today, and the way they've leaned across the last month. Less "trust this number," more "see the truth and decide."
When you walk up to your ball, the app knows where you've ended up. Fairway, rough, native, bunker, green — read from the polygons of the course map, not from a question on a screen. You don't type it in. If it gets it wrong, the lie icon on the right edge of the map lets you fix it in one tap.
When you're on the green — because you set your lie there, or because GPS already saw you arrive — your putter is auto-selected and the distances flip from yards to feet. You can use the flag icon at the top-right places the pin in its actual spot on the green; GPS is only accurate to a couple of yards, so for short putts you can also type the real distance into the box at the bottom-left. When you hole the putt, hit "Holed." For tap-ins and gimmies, the "Tap-in" button records a short putt (two feet by default). Either way, the tracker advances to the next hole and is waiting on the tee.
That's it. Rinse and repeat. The round writes itself behind you, shot by shot, hole by hole.
When something memorable happens, hit the star at the bottom-right. That's a "moment" — anything you'd like to highlight, call out, or remember later. Great drives, stuffed approaches, wild up-and-downs, made putts, birdies. But also the rest of what makes a round: a heron crossing the fairway, a joke that lands, a surreal bounce off the cart path, the marshal who took it personally, an impossible lie you'd love to forget. A moment can be a word, a sentence, a story. Any moment can carry a photo, too — take a few along the way. You can drop one at the turn, or after the round when something hits you in the parking lot.
The icon below Moments is for Rey. The caddy is at your shoulder when you ask. When you do, she knows what she should: the wind speed and direction, the elevation up or down to the pin, the temperature, the carry to clear the bunker on the left, how wide the fairway is at your driver distance, how you've actually been hitting your 7-iron lately. Not generic advice. Specific to this shot.
Below Rey is a pencil — hole notes and strategy. It earns its keep on courses you play more than once. Jot down what the card doesn't tell you: "wind here is stronger than it feels on the tee," "fairway slopes hard right, stay left if you can," "less room left of the green than it looks — favor the right side." Rey reads your notes, uses them, and adds her own as she learns a course alongside you.
UI rundown
Those are the highlights. If you're ever unsure what a button or menu does, here's the blow-by-blow.
Menu · top-left
The hamburger up top is the meta-controls for the round. Scorecard for hole-by-hole running totals, stats for putts, fairways, and greens in regulation, settings to switch tee boxes mid-round if you decide to play forward, the moments you've captured so far, the beta-feedback note (tell me anything — it lands in my inbox), and the button that ends the round and writes everything back to your dashboard.
Hole strip · top of the screen
The numbers 1 through 18 across the top let you jump anywhere. Tap a number and the map reorients to that hole. The active hole stays highlighted in vermilion.
Info bar · just above the map
The big number is the yardage to whatever you've tapped to aim at — or to the pin if you haven't aimed yet. The smaller pair below it is the distance to the front and back of the green from where you're standing. Tap the bar and a popup opens up with the full distance breakdown: raw yards, elevation up or down, wind, temperature, humidity, and the plays-like total they sum to.
Map · the controls around the edges
Top-left has the compass arrow (tap to reset rotation back to North), the wind reading, CLR to clear your current measurement and aim, and the GPS center button to snap the view back to your location. Top-right has the pin/flag for dropping the precise pin position on the green, the ruler for measuring between any two points (for example, "how far from the bunker carry to the pin"), the imagery toggle that flips the satellite off if you'd rather see the polygons on a clean dark background, and the lie selector you saw above. Bottom-right has the star for moments, Rey for asking the caddy, and the pencil for hole notes.
Club carousel · across the bottom
Every club in your bag, scrollable. The caddy's pick shows above the strip in vermilion with a "Stats" tag — tap the tag to see how that club has actually been performing. Tap any other club to override the pick. Below the carousel, three buttons: "Shots" on the left (tap to enter shot-edit mode for the hole — change distance, lie, club, aim point, or where the shot was taken; reorder shots; add a missed one; add a penalty), "Score" in the middle (a shortcut to the scorecard), and "Add shot" on the right. Hit "Add shot" every time you swing — that's how the round writes itself. On the green, hit the "Holed" button once you make the putt, and "Tap-in" appears for short ones.
After eighteen
Walking back to the car, four things are waiting. The first is Rey's Read — a written recap of the round in a caddy's voice. The drives that found the fairway, the up-and-down on 7, the way the wind backed off at the turn, the putt on 16 that you'll be replaying in the shower tomorrow morning. It should read like someone who walked it with you wrote it down.
The second is Round Replay — a flyover of the eighteen, hole by hole, your ball animating from where each shot started to where it stopped, the running score above. You can scrub a hole back and watch it again. Most people watch theirs once. Some don't bother. Others find they just can't get enough.
The third is strokes gained — off-the-tee, approach, around-the-green, putting — without ninety rounds of warm-up first, without a tagging chore at the end of the day. The numbers are honest from round one because the shots were logged as they happened.
Fourth is the full analysis — Rey-as-coach. An honest appraisal of how you played: the good, the bad, and where the openings for improvement are. Less a pat on the back than a quiet read of the round, the kind a friend who watched you would give if you asked.
What's different
Most golf apps either count strokes for you — a scorecard with better fonts — or push you toward a handicap target the way a fitness app pushes you toward a step count. This isn't either of those. It's a companion for the round you're walking. The one you'll remember, not the average.
We're in closed beta. The app is still being shaped, and what early players say about it changes what comes next. If something feels off — a number that doesn't match what you saw, a button that didn't behave, a sentence Rey wrote that landed wrong — tell us. The note button in the menu goes straight to the inbox. Thanks for playing it with us.